O DotA 6.63 acaba de ser lançado!
O icefrog desta vez nos recheou de nerfs e buffs para todos os lados!
Para fazer o download do DotA 6.63 clique no ícone!
![](http://farm3.static.flickr.com/2536/3929147760_946e52c6c1.jpg)
Para ler o changelog (ainda em inglês) clique em LEIA MAIS.
Abraços,
Rodrigo "yuMi-" Mena
![](http://www.playdota.com/img/changelogs/categories/heroes.jpg)
![Am](http://www.playdota.com/forums/assault_fps/smilies/heroes/am.gif)
- Mana Void AoE increased from 275 to 325
- Strength changed from 16 +1.5 to 20 +1.2
![Axe](http://www.playdota.com/forums/assault_fps/smilies/heroes/axe.gif)
- Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output
![Bane](http://www.playdota.com/forums/assault_fps/smilies/heroes/bane.gif)
- Fiend's Grip manacost increased from 100/175/250 to 200/300/400
![Bat](http://www.playdota.com/forums/assault_fps/smilies/heroes/bat.gif)
- Reduced base damage from 64-70 to 48-52
- Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower
- Sticky Napalm manacost increased from 15 to 20
![Bs](http://www.playdota.com/forums/assault_fps/smilies/heroes/bs.gif)
- Base armor reduced by 2 points
![Bone](http://www.playdota.com/forums/assault_fps/smilies/heroes/bone.gif)
- Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds
![Bh](http://www.playdota.com/forums/assault_fps/smilies/heroes/bh.gif)
- Imported a custom model for him that has his selection box fixed
![Bb](http://www.playdota.com/forums/assault_fps/smilies/heroes/bb.gif)
- Warpath's attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack)
![Brood](http://www.playdota.com/forums/assault_fps/smilies/heroes/brood.gif)
- Insatiable Hunger lifesteal instead from 40/55/70% to 40/60/80%
- Insatiable Hunger duration increased from 12 to 14 seconds
![Cent](http://www.playdota.com/forums/assault_fps/smilies/heroes/cent.gif)
-Double Edge manacost removed
-Double Edge can no longer cause a suicide
![Ck](http://www.playdota.com/forums/assault_fps/smilies/heroes/ck.gif)
- Phantasm cooldown decreased from 180 to 180/160/140
![Cw](http://www.playdota.com/forums/assault_fps/smilies/heroes/cw.gif)
- Rocket Flare vision reduced from 5/10/15/20 to 10 seconds
- Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70
![Seer](http://www.playdota.com/forums/assault_fps/smilies/heroes/seer.gif)
- Ion Shell manacost increased from 60/80/100/120 to 70/90/110/130
- Wall of Replica no longer replicates allies
- Wall of Replica now deals 125 damage each time it affects an enemy hero
- Wall of Replica illusions damage improved from 35% to 60%
![Drow](http://www.playdota.com/forums/assault_fps/smilies/heroes/drow.gif)
- Attack range increased from 600 to 625
![Es](http://www.playdota.com/forums/assault_fps/smilies/heroes/es.gif)
- Echo Slam now deals half bonus damage from corpses instead of full
![Enchant](http://www.playdota.com/forums/assault_fps/smilies/heroes/enchant.gif)
- Strength growth decreased from 2.0 to 1.0
![Furion](http://www.playdota.com/forums/assault_fps/smilies/heroes/furion.gif)
- Teleportation cooldown from 60/50/40/30 to 50/40/30/20
- Wrath of Nature now has a global cast range
![Husk](http://www.playdota.com/forums/assault_fps/smilies/heroes/husk.gif)
- Berserker's Blood stacking cap of attack speed and damage removed
![Jugg](http://www.playdota.com/forums/assault_fps/smilies/heroes/jugg.gif)
- Healing Ward cooldown reduced from 75 to 60
![Kotl](http://www.playdota.com/forums/assault_fps/smilies/heroes/kotl.gif)
- Illuminate max range is now constant at all levels
![Ta](http://www.playdota.com/forums/assault_fps/smilies/heroes/ta.gif)
- Strength growth increased from 1.7 to 2.1
![Lich](http://www.playdota.com/forums/assault_fps/smilies/heroes/lich.gif)
- Movement speed increased by 10
![Lina](http://www.playdota.com/forums/assault_fps/smilies/heroes/lina.gif)
- Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged)
![Sylla](http://www.playdota.com/forums/assault_fps/smilies/heroes/sylla.gif)
- Spirit Bear's entangle no longer prevents the target from attacking
- Spirit Bear's entangle damage increased from 40/sec to 60/sec
![Loa](http://www.playdota.com/forums/assault_fps/smilies/heroes/loa.gif)
- Death Coil cast range reduced from 600 to 300
![Luna](http://www.playdota.com/forums/assault_fps/smilies/heroes/luna.gif)
- Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6
![Mag](http://www.playdota.com/forums/assault_fps/smilies/heroes/mag.gif)
- Empower cooldown reduced from 12 to 7 seconds
- Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4
![Morph](http://www.playdota.com/forums/assault_fps/smilies/heroes/morph.gif)
- Morph's passive Agility and Strength bonus removed
![Siren](http://www.playdota.com/forums/assault_fps/smilies/heroes/siren.gif)
- Mirror Image illusion count changed from 1/2/3/3 images to a constant 3
- Mirror Image illusion damage taken changed from 300% to 600/500/400/300%
- Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45%
![Na](http://www.playdota.com/forums/assault_fps/smilies/heroes/na.gif)
- Mana Burn reworked
![Weaver](http://www.playdota.com/forums/assault_fps/smilies/heroes/weaver.gif)
- Base damage increased by 5 points
- Geminate attack now works against towers
![Ns](http://www.playdota.com/forums/assault_fps/smilies/heroes/ns.gif)
- Void now slows for 2 seconds during daytime
![Panda](http://www.playdota.com/forums/assault_fps/smilies/heroes/panda.gif)
- Fire Panda now has maximum movement speed
![Pa](http://www.playdota.com/forums/assault_fps/smilies/heroes/pa.gif)
- Stifling Dagger cooldown reduced from 10 to 8 seconds
![Lancer](http://www.playdota.com/forums/assault_fps/smilies/heroes/lancer.gif)
- Juxtapose image lifetime increased from 15 to 20 seconds
![Potm](http://www.playdota.com/forums/assault_fps/smilies/heroes/potm.gif)
- Starfall random chance to hit in 600-900 range removed
![Puck](http://www.playdota.com/forums/assault_fps/smilies/heroes/puck.gif)
- Illusory Orb manacost increased by 25, Ethereal Jaunt manacost (25) removed
![Pug](http://www.playdota.com/forums/assault_fps/smilies/heroes/pug.gif)
- Nether Ward's Mana Flare cooldown removed (was 0.75)
![Qop](http://www.playdota.com/forums/assault_fps/smilies/heroes/qop.gif)
- Shadow Strike cooldown decreased to 20/17/14/11
- Scream of Pain cooldown decreased from 10 to 7 seconds
![Razor](http://www.playdota.com/forums/assault_fps/smilies/heroes/razor.gif)
- Base strength increased from 17 to 21
![BM](http://www.playdota.com/forums/assault_fps/smilies/heroes/beast.gif)
- Greater Hawk's invisbility increased from 4 to 6 seconds duration
![Rhasta](http://www.playdota.com/forums/assault_fps/smilies/heroes/rhasta.gif)
- Mass Serpent Wards cooldown increased from 100/80/60 to 110
![Treant](http://www.playdota.com/forums/assault_fps/smilies/heroes/treant.gif)
- Attack range changed from 100 to 128
![Sand](http://www.playdota.com/forums/assault_fps/smilies/heroes/sand.gif)
- Sand Storm cooldown from 40/35/30/25 to 40/30/20/10
![Silencer](http://www.playdota.com/forums/assault_fps/smilies/heroes/silencer.gif)
- Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8
- Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.
- Curse of the Silent cooldown reduced from 20 to 14
- Curse of the Silent manacost decreased from 105/115/125/135 to 75/95/115/135
![Sniper](http://www.playdota.com/forums/assault_fps/smilies/heroes/sniper.gif)
- Shrapnel cast range increased by 300
![Sven](http://www.playdota.com/forums/assault_fps/smilies/heroes/sven.gif)
- Base agility increased from 16 to 21
![Tc](http://www.playdota.com/forums/assault_fps/smilies/heroes/tc.gif)
- Ancestral Spirit cast range decreased from 1500 to 1000
- Earth Splitter AoE decreased
- Earth Splitter cooldown increased from 90/75/60 to a constant 100
![Tiny](http://www.playdota.com/forums/assault_fps/smilies/heroes/tiny.gif)
- Toss cooldown decreased from 15 to 10 seconds
- Craggy Exterior armor decreased by 1
![Troll](http://www.playdota.com/forums/assault_fps/smilies/heroes/troll.gif)
- Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140
![Dirge](http://www.playdota.com/forums/assault_fps/smilies/heroes/dirge.gif)
- Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%
- Tombstone armor reduced from 10 to 4
![Ursa](http://www.playdota.com/forums/assault_fps/smilies/heroes/ursa.gif)
- Fury Swipes damage increased from 6/12/18/24 -> 10/15/20/25
![Viper](http://www.playdota.com/forums/assault_fps/smilies/heroes/viper.gif)
- Movement speed decreased by 10
![Wd](http://www.playdota.com/forums/assault_fps/smilies/heroes/wd.gif)
- Voodoo Restoration initial activation manacost reduced from 50/75/100/125 to 25/50/75/100
- Paralyzing Casks manacost rescaled from 140 to 110/120/130/140
![Zeus](http://www.playdota.com/forums/assault_fps/smilies/heroes/zeus.gif)
- Agility decreased from 15 + 1.7 to 11 + 1.2
![](http://www.playdota.com/img/changelogs/categories/items.jpg)
![Bloodstone](http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNINV_Misc_Gem_Bloodstone_02.gif)
- Charge bonus and acquisition reworked
![BootsOfTravel](http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNAbility_Rogue_Sprint.gif)
- Movement speed increased from 90 to 95
![Dagon](http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNINV_Wand_06.gif)
- Manacost reduced from 245/225/205/185/165 -> 180/160/140/120/100
![EulsScepterOfDivinity](http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNStaffOfPurification.gif)
- Movement bonus increased from 20 to 25
- Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen -> 125%, 16 Int->10 Int, 125 cheaper recipe).
![EnergyBooster](http://www.playdota.com/forums/assault_fps/smilies/items/LeragasTheVile/BTNEnchantedGemstone.gif)
- Now available for purchase in the side shops
![ForceStaff](http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNForceStaff.gif)
- Manacost decreased from 100 to 25
- Cooldown decreased from 30 to 25
![HeartOfTarrasque](http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNHeartOfAszune.gif)
- Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)
- Regeneration increased from 1% to 2%
![KelensDagger](http://www.playdota.com/forums/assault_fps/smilies/items/CacheOfTheQuel-Thelan/BTNDaggerOfEscape.gif)
- Cooldown decreased from 18 to 14
![KhadgarsPipeOfInsight](http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNPipeOfInsight.gif)
- Recipe uses Headdress of Rejuvenation instead of Buckler. Loses armor bonus.
- Can no longer affect the same unit more than once every 50 seconds
![MaskOfMadness](http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNHelmOfValor.gif)
- Increased attack speed from 75 to 100
- Increased move speed from 15% to 20%
- Increased damage taken from 20% to 30%,
- Amplified damage happens as you take the damage once again
![MagicWand](http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNStarWand.gif)
- Recipe cost increased from 125 to 150
![Mjollnir](http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNThunderMallet.gif)
- Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted
![OrchidMalevolence](http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNStaffOfSilence.gif)
- Reduced manacost from 200 to 100
![PhaseBoots](http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNPhaseBoots.gif)
- Recipe and bonuses reworked
![PowerTreadsStrength](http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNWirtsLeg.gif)
- Recipe and bonuses reworked
![](http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg)
* Implemented HCL protocol for game hosting bots to control game modes
* Spanish and German (re-released) languages now available
* A message is now displayed when a hero buys back
* Added -int command to see how much Intelligence you have stolen with Silencer
* Clarity Potion now uses a unit targeting system
* Cooldown added to disassemble to prevent some abuses
* Day and Night cycle is synchronized across all game modes now
* Glyph cooldown is now reset on initial creep spawn
* Lag when picking Huskar decreased
* Weaver's attack range buffer increased to prevent misfires on Geminate Attack
* Window for killstreak sounds increased (double, triple, ultra and rampage) from 13.5 to 18 seconds
* Improved Aghanim's Scepter tooltip
* Changed granite golem's color (12095)
* Corrected various typos and misc inconsistencies
* Corrected PotM leap tooltip
* Corrected Circle selection height on Bat Rider
* Removed the visual effect zombies received when targeting low hp targets
* Removed Plague visual effect on non-hero units to help reduce visual clutter
* Added visual animation on Raxes 7 seconds before new creeps spawn (16268)
* Added a lot more fun names (5464)
* Added a visual effect to reveal the aoe for Dark Rift (21115)
* Added visual indicator when you gain a strength point with Flesh Heap (18010)
* Added a new visual effect for Land Mine explosions (9043)
* Added a new visual effect for Mystic Snake (PGRUnexpected)
* Added a sound effect to Mystic Snake
* Added a new icon for Mystic Snake (9868)
* Added a new icon for Natural Order (5462)
* Added a new aura for Natural Order (5467)
* Added Natural Order aura on TC's spirit
* Added a new icon for Power Shot
* Added a new icon for Repel (8875)
* Added a new animation for Storm Bolt (13541)
* Added a new icon for Split Shot (9868)
* Added a new icon for Stone Gaze (9868)
* Added a new icon for Tidebringer
![](http://www.playdota.com/img/changelogs/categories/bugs.jpg)
* Fixed Tangos, Bottle and Magic Stick/Wand from triggering last word
* Fixed Vladmir's damage aura having smaller AoE than the lifesteal aura
* Fixed Euls movement bonus not getting set correctly if you buy any boot items after euls
* Added an optimized version of the Dark Rift effect to improve performance (PGRu-Unexpect3D)
* Fixed Eyes in the Forest no longer scaling as it used to before the recent change
* Fixed Cranium Basher shop hotkey conflicting with Manta Style
* Fixed a bug with triggering illuminate while in spirit form very near the end of its duration
* Fixed Fissure to be properly interrupted if the user cancels the action or gets disabled before cast point is reached